Naturalist

Naturalist is one of the available hero classes in Infinite Arena.

Description
Naturalists are healers.

Ranks
Naturalist ranks provide the following base statistic modifiers and special bonuses:

Tier 1

 * Stat Increase: Vampirism
 * Vampirism 0.40%
 * Vampirism 0.80%
 * Vampirism 1.20%
 * Vampirism 1.50%
 * Vampirism 1.90%
 * Active Skill: Natural Remedy
 * Target: LowestHealthExcludingFullHealth
 * Cooldown: 8s
 * Heal 1 target for 100% damage every 1s for 5s.
 * Stat Increase: CritRate
 * CritRate 0.15%
 * CritRate 0.30%
 * CritRate 0.40%
 * CritRate 0.55%
 * CritRate 0.65%
 * CritRate 0.30%
 * CritRate 0.40%
 * CritRate 0.55%
 * CritRate 0.65%

Tier 2

 * Stat Increase: CritRate
 * CritRate 0.35%
 * CritRate 0.65%
 * CritRate 1.00%
 * CritRate 1.30%
 * CritRate 1.65%
 * Stat Increase: Damage
 * Damage 4.00%
 * Damage 8.00%
 * Damage 11.90%
 * Stat Increase: Vampirism
 * Vampirism 0.60%
 * Vampirism 1.20%
 * Vampirism 1.70%
 * Vampirism 2.30%
 * Vampirism 2.90%

Tier 3

 * Stat Increase: CritRate
 * CritRate 0.55%
 * CritRate 1.10%
 * CritRate 1.65%
 * CritRate 2.20%
 * CritRate 2.75%
 * Active Skill: Nature's Way
 * Target: Closest
 * Cooldown: 15s
 * Send a healing wave toward the target, healing for 500% to allies in its path.
 * Stat Increase: CritDamage
 * CritDamage 5.40%
 * CritDamage 10.80%
 * CritDamage 15.98%
 * CritDamage 21.38%
 * CritDamage 26.55%
 * Stat Increase: AttackSpeed
 * AttackSpeed 0.55%
 * AttackSpeed 1.10%
 * AttackSpeed 1.65%
 * AttackSpeed 2.20%
 * AttackSpeed 2.70%
 * AttackSpeed 1.10%
 * AttackSpeed 1.65%
 * AttackSpeed 2.20%
 * AttackSpeed 2.70%

Tier 4

 * Stat Increase: Vampirism
 * Vampirism 1.20%
 * Vampirism 2.40%
 * Vampirism 3.60%
 * Vampirism 4.80%
 * Vampirism 6.00%
 * Stat Increase: Damage
 * Damage 21.40%
 * Stat Increase: Health
 * CritDamage 4.70%
 * CritDamage 9.30%
 * CritDamage 13.90%
 * CritDamage 18.50%
 * CritDamage 23.10%

Tier 5

 * Stat Increase: CritRate
 * CritRate 1.05%
 * CritRate 2.10%
 * CritRate 3.15%
 * CritRate 4.20%
 * CritRate 5.25%
 * Active Skill: Second Wind
 * Target: Closest
 * Cooldown: 15s
 * Increase Vampirism of the party by 25% for 5s. 15s cooldown.
 * Stat Increase: AttackSpeed
 * AttackSpeed 0.95%
 * AttackSpeed 1.85%
 * AttackSpeed 2.80%
 * AttackSpeed 3.70%
 * Stat Increase: Damage
 * Damage 6.30%
 * Damage 12.50%
 * Damage 18.70%
 * Damage 24.90%
 * Damage 31.10%
 * Damage 12.50%
 * Damage 18.70%
 * Damage 24.90%
 * Damage 31.10%

Tier 6

 * Stat Increase: Damage
 * Damage 7.80%
 * Damage 15.50%
 * Damage 23.20%
 * Damage 30.90%
 * Stat Increase: Health
 * Health 6.80%
 * Health 13.60%
 * Health 20.30%
 * Health 27.10%

Tier 7

 * Stat Increase: Health
 * Health 6.60%
 * Health 13.20%
 * Health 19.80%
 * Health 26.30%
 * Stat Increase: Damage
 * Damage 7.70%
 * Damage 15.40%
 * Damage 23.10%
 * Damage 30.70%
 * Stat Increase: CritRate
 * CritRate 2.15%
 * CritRate 4.30%
 * CritRate 6.45%

Tier 8

 * Stat Increase: Damage
 * Damage 14.10%
 * Damage 28.20%
 * Damage 42.30%
 * Stat Increase: Health
 * Health 16.30%
 * Health 32.60%
 * Health 48.90%
 * Stat Increase: DodgeRate
 * DodgeRate 2.35%
 * DodgeRate 4.70%
 * DodgeRate 7.05%

Tier 9

 * Stat Increase: Damage
 * Damage 16.80%
 * Damage 33.50%
 * Damage 50.30%
 * Stat Increase: Health
 * Health 13.20%
 * Health 26.30%
 * Health 39.40%
 * Health 52.60%

Tier 10

 * Stat Increase: Health
 * Health 17.50%
 * Health 35.00%
 * Health 52.40%
 * Stat Increase: Damage
 * Damage 16.30%
 * Damage 32.60%
 * Damage 48.90%