Intern

Intern is one of the available hero classes in Infinite Arena.

Description
Interns are a healing class with the ability to smite enemies.

Ranks
Intern ranks provide the following base statistic modifiers and special bonuses:

Tier 1

 * Stat Increase: Health
 * Health 1.30%
 * Health 2.50%
 * Health 3.70%
 * Health 4.90%
 * Health 6.10%
 * Active Skill: First Aid
 * Target: LowestHealthExcludingFullHealth
 * Cooldown: 3.5s
 * Heal the ally with the lowest health for 300% damage.
 * Stat Increase: Damage
 * Damage 1.00%
 * Damage 2.00%
 * Damage 3.00%
 * Damage 4.00%
 * Damage 4.90%
 * Damage 2.00%
 * Damage 3.00%
 * Damage 4.00%
 * Damage 4.90%

Tier 2

 * Stat Increase: Damage
 * Damage 2.20%
 * Damage 4.30%
 * Damage 6.50%
 * Damage 8.60%
 * Damage 10.70%
 * Stat Increase: Health
 * Health 3.40%
 * Health 6.80%
 * Health 10.20%
 * Stat Increase: Vampirism
 * Vampirism 0.80%
 * Vampirism 1.60%
 * Vampirism 2.40%
 * Vampirism 3.20%
 * Vampirism 4.00%

Tier 3

 * Stat Increase: Health
 * Health 2.70%
 * Health 5.40%
 * Health 8.10%
 * Health 10.80%
 * Health 13.50%
 * Active Skill: Smite
 * Target: Closest
 * Cooldown: 8s
 * Attack 3 targets, dealing 150% damage and healing the closest friendly target for 500% damage.
 * Stat Increase: Vampirism
 * Vampirism 0.80%
 * Vampirism 1.60%
 * Vampirism 2.40%
 * Vampirism 3.20%
 * Vampirism 4.00%
 * Stat Increase: Damage
 * Damage 2.50%
 * Damage 5.00%
 * Damage 7.50%
 * Damage 10.00%
 * Damage 12.50%
 * Damage 5.00%
 * Damage 7.50%
 * Damage 10.00%
 * Damage 12.50%

Tier 4

 * Stat Increase: Damage
 * Damage 3.40%
 * Damage 6.70%
 * Damage 10.00%
 * Damage 13.40%
 * Damage 16.70%
 * Stat Increase: CritDamage
 * CritDamage 39.38%
 * Stat Increase: CritRate
 * CritRate 0.55%
 * CritRate 1.10%
 * CritRate 1.65%
 * CritRate 2.20%
 * CritRate 2.75%

Tier 5

 * Stat Increase: Health
 * Health 5.60%
 * Health 11.20%
 * Health 16.80%
 * Health 22.30%
 * Health 27.90%
 * Active Skill: Radiance
 * Target: Strongest
 * Cooldown: 12s
 * Heal the party for 300% damage.
 * Stat Increase: Damage
 * Damage 7.40%
 * Damage 14.80%
 * Damage 22.10%
 * Damage 29.50%
 * Stat Increase: CritRate
 * CritRate 0.70%
 * CritRate 1.35%
 * CritRate 2.00%
 * CritRate 2.70%
 * CritRate 3.35%
 * CritRate 1.35%
 * CritRate 2.00%
 * CritRate 2.70%
 * CritRate 3.35%

Tier 6

 * Stat Increase: Damage
 * Damage 7.70%
 * Damage 15.40%
 * Damage 23.10%
 * Stat Increase: Health
 * Health 7.30%
 * Health 14.50%
 * Health 21.70%
 * Health 28.90%

Tier 7

 * Stat Increase: DodgeRate
 * DodgeRate 1.80%
 * DodgeRate 3.55%
 * DodgeRate 5.35%
 * DodgeRate 7.10%
 * Stat Increase: CritRate
 * CritRate 1.35%
 * CritRate 2.70%
 * CritRate 4.00%
 * CritRate 5.35%
 * Stat Increase: Damage
 * Damage 14.50%
 * Damage 28.90%
 * Damage 43.30%
 * Stat Increase: Health
 * Health 13.40%
 * Health 26.80%
 * Health 40.10%

Tier 8

 * Stat Increase: Health
 * Health 8.50%
 * Health 16.90%
 * Health 25.30%
 * Health 33.70%
 * Stat Increase: Damage
 * Damage 10.90%
 * Damage 21.80%
 * Damage 32.70%
 * Damage 43.60%
 * Stat Increase: CritDamage
 * CritDamage 22.65%
 * CritDamage 45.23%
 * CritDamage 67.88%
 * Stat Increase: DodgeRate
 * DodgeRate 1.45%
 * DodgeRate 2.85%
 * DodgeRate 4.30%
 * DodgeRate 5.70%

Tier 9

 * Stat Increase: Damage
 * Damage 16.20%
 * Damage 32.30%
 * Damage 48.50%
 * Stat Increase: CritRate
 * CritRate 1.75%
 * CritRate 3.50%
 * CritRate 5.25%

Tier 10

 * Stat Increase: DodgeRate
 * DodgeRate 2.35%
 * DodgeRate 4.65%
 * DodgeRate 7.00%
 * Stat Increase: Damage
 * Damage 17.90%
 * Damage 35.80%
 * Damage 53.70%
 * Stat Increase: Health
 * Health 11.40%
 * Health 22.80%
 * Health 34.20%
 * Health 45.50%