Fighter

Fighter is one of the available hero classes in Infinite Arena.

Description
Fighter is a generic melee class.

Ranks
Fighter ranks provide the following base statistic modifiers and special bonuses:

Tier 1

 * Stat Increase: Health
 * Health 1.10%
 * Health 2.10%
 * Health 3.20%
 * Health 4.20%
 * Health 5.30%
 * Active Skill: Leap Attack
 * Target: closest
 * Cooldown: 6s
 * Leap at the enemy, dealing 250% damage and stunning them for 3s.
 * Stat Increase: Armor
 * Armor 0.80%
 * Armor 1.60%
 * Armor 2.30%
 * Armor 3.10%
 * Armor 3.80%
 * Armor 1.60%
 * Armor 2.30%
 * Armor 3.10%
 * Armor 3.80%

Tier 2

 * Stat Increase: Armor
 * Armor 2.10%
 * Armor 4.20%
 * Armor 6.30%
 * Armor 8.40%
 * Armor 10.40%
 * Stat Increase: Health
 * Health 2.70%
 * Health 5.40%
 * Health 8.10%
 * Stat Increase: Damage
 * Damage 2.40%
 * Damage 4.80%
 * Damage 7.10%
 * Damage 9.50%
 * Damage 11.80%

Tier 3

 * Stat Increase: Health
 * Health 2.60%
 * Health 5.20%
 * Health 7.80%
 * Health 10.30%
 * Health 12.90%
 * Active Skill: Sweeping Strike
 * Target: closest
 * Cooldown: 5s
 * Strike the 3 closest targets, dealing 75% damage
 * Stat Increase: CritRate
 * CritRate 0.65%
 * CritRate 1.25%
 * CritRate 1.85%
 * CritRate 2.45%
 * CritRate 3.10%
 * Stat Increase: Armor
 * Armor 2.30%
 * Armor 4.60%
 * Armor 6.80%
 * Armor 9.10%
 * Armor 11.30%
 * Armor 4.60%
 * Armor 6.80%
 * Armor 9.10%
 * Armor 11.30%

Tier 4

 * Stat Increase: Armor
 * Armor 4.00%
 * Armor 8.00%
 * Armor 12.00%
 * Armor 15.90%
 * Armor 19.90%
 * Stat Increase: Health
 * Health 7.40%
 * Health 14.80%
 * Health 22.20%
 * Stat Increase: AttackSpeed
 * AttackSpeed 0.85%
 * AttackSpeed 1.65%
 * AttackSpeed 2.45%
 * AttackSpeed 3.25%
 * AttackSpeed 4.05%

Tier 5

 * Stat Increase: Health
 * Health 3.90%
 * Health 7.80%
 * Health 11.70%
 * Health 15.50%
 * Health 19.40%
 * Active Skill: Damage Boost
 * Target: LowestHealth
 * Cooldown: 20s
 * Increases damage by 100% for 5s. 20s cooldown.
 * Stat Increase: Armor
 * Armor 7.10%
 * Armor 14.20%
 * Armor 21.30%
 * Armor 28.40%
 * Stat Increase: CritDamage
 * CritDamage 14.18%
 * CritDamage 28.13%
 * CritDamage 42.08%
 * CritDamage 56.03%
 * CritDamage 69.97%
 * CritDamage 28.13%
 * CritDamage 42.08%
 * CritDamage 56.03%
 * CritDamage 69.97%

Tier 6

 * Stat Increase: CritRate
 * CritRate 1.75%
 * CritRate 3.45%
 * CritRate 5.20%
 * Stat Increase: Armor
 * Armor 8.00%
 * Armor 15.90%
 * Armor 23.80%
 * Stat Increase: AttackSpeed
 * AttackSpeed 1.55%
 * AttackSpeed 3.10%
 * AttackSpeed 4.65%
 * Stat Increase: Health
 * Health 7.90%
 * Health 15.70%
 * Health 23.60%

Tier 7

 * Stat Increase: Armor
 * Armor 14.60%
 * Armor 29.10%
 * Armor 43.60%
 * Stat Increase: Health
 * Health 7.00%
 * Health 14.00%
 * Health 21.00%
 * Health 27.90%
 * Stat Increase: Damage
 * Damage 8.60%
 * Damage 17.10%
 * Damage 25.60%
 * Damage 34.10%

Tier 8

 * Stat Increase: AttackSpeed
 * AttackSpeed 1.30%
 * AttackSpeed 2.55%
 * AttackSpeed 3.80%
 * AttackSpeed 5.05%
 * Stat Increase: Health
 * Health 10.30%
 * Health 20.50%
 * Health 30.70%
 * Stat Increase: Armor
 * Armor 8.60%
 * Armor 17.20%
 * Armor 25.80%
 * Armor 34.40%

Tier 9

 * Stat Increase: CritDamage
 * CritDamage 36.45%
 * CritDamage 72.90%
 * CritDamage 109.35%
 * Stat Increase: Armor
 * Armor 10.60%
 * Armor 21.20%
 * Armor 31.70%
 * Armor 42.30%
 * Stat Increase: Health
 * Health 12.80%
 * Health 25.50%
 * Health 38.20%
 * Stat Increase: Vampirism
 * Vampirism 3.20%
 * Vampirism 6.30%
 * Vampirism 9.50%
 * Vampirism 12.60%

Tier 10

 * Stat Increase: Health
 * Health 14.50%
 * Health 28.90%
 * Health 43.30%
 * Health 57.80%
 * Stat Increase: Damage
 * Damage 16.40%
 * Damage 32.80%
 * Damage 49.10%