Guardian

Guardian is one of the available hero classes in Infinite Arena.

Description
Guardian is a high armor, low damage melee class with the ability to smite enemies.

Ranks
Guardian ranks provide the following base statistic modifiers and special bonuses:

Tier 1

 * Stat Increase: Armor
 * Armor 0.90%
 * Armor 1.70%
 * Armor 2.50%
 * Armor 3.30%
 * Armor 4.10%
 * Active Skill: Charge
 * Target: Closest
 * Cooldown: 2s
 * Charge at the target, dealing 250% damage and stunning them for 2s
 * Stat Increase: Health
 * Health 1.10%
 * Health 2.20%
 * Health 3.30%
 * Health 4.40%
 * Health 5.50%
 * Health 2.20%
 * Health 3.30%
 * Health 4.40%
 * Health 5.50%

Tier 2

 * Stat Increase: AttackSpeed
 * AttackSpeed 0.40%
 * AttackSpeed 0.80%
 * AttackSpeed 1.20%
 * AttackSpeed 1.60%
 * AttackSpeed 2.00%
 * Stat Increase: Armor
 * Armor 3.60%
 * Armor 7.10%
 * Armor 10.70%
 * Stat Increase: Health
 * Health 1.90%
 * Health 3.70%
 * Health 5.60%
 * Health 7.40%
 * Health 9.30%

Tier 3

 * Stat Increase: Health
 * Health 3.40%
 * Health 6.80%
 * Health 10.10%
 * Health 13.50%
 * Health 16.80%
 * Active Skill: Smite
 * Target: Closest
 * Cooldown: 8s
 * Call down 3 bolts of lightning, striking the target for 100% damage and stunning them for 3s.
 * Stat Increase: Armor
 * Armor 3.10%
 * Armor 6.10%
 * Armor 9.10%
 * Armor 12.20%
 * Armor 15.20%
 * Stat Increase: CritRate
 * CritRate 0.50%
 * CritRate 0.95%
 * CritRate 1.45%
 * CritRate 1.90%
 * CritRate 2.35%
 * CritRate 0.95%
 * CritRate 1.45%
 * CritRate 1.90%
 * CritRate 2.35%

Tier 4

 * Stat Increase: Armor
 * Armor 4.10%
 * Armor 8.20%
 * Armor 12.30%
 * Armor 16.40%
 * Armor 20.40%
 * Stat Increase: Health
 * Health 20.10%
 * Stat Increase: CritRate
 * CritRate 0.55%
 * CritRate 1.05%
 * CritRate 1.60%
 * CritRate 2.10%
 * CritRate 2.65%

Tier 5

 * Stat Increase: Armor
 * Armor 5.90%
 * Armor 11.80%
 * Armor 17.70%
 * Armor 23.50%
 * Armor 29.40%
 * Active Skill: Mountain
 * Target: LowestHealth
 * Cooldown: 15s
 * Increase block rate by 75% for 5s. 15s cooldown.
 * Stat Increase: Health
 * Health 4.90%
 * Health 9.80%
 * Health 14.60%
 * Health 19.50%
 * Stat Increase: Damage
 * Damage 4.90%
 * Damage 9.80%
 * Damage 14.70%
 * Damage 19.60%
 * Damage 24.40%
 * Damage 9.80%
 * Damage 14.70%
 * Damage 19.60%
 * Damage 24.40%

Tier 6

 * Stat Increase: Armor
 * Armor 7.80%
 * Armor 15.50%
 * Armor 23.30%
 * Stat Increase: CritDamage
 * CritDamage 18.23%
 * CritDamage 36.38%
 * CritDamage 54.53%
 * CritDamage 72.68%
 * Stat Increase: Health
 * Health 8.20%
 * Health 16.40%
 * Health 24.50%
 * Health 32.70%
 * Stat Increase: CritRate
 * CritRate 1.80%
 * CritRate 3.60%
 * CritRate 5.40%

Tier 7

 * Stat Increase: CritRate
 * CritRate 1.35%
 * CritRate 2.70%
 * CritRate 4.00%
 * CritRate 5.35%
 * Stat Increase: Armor
 * Armor 11.80%
 * Armor 23.50%
 * Armor 35.20%

Tier 8

 * Stat Increase: Armor
 * Armor 11.80%
 * Armor 23.50%
 * Armor 35.20%
 * Stat Increase: Health
 * Health 15.60%
 * Health 31.20%
 * Health 46.80%
 * Stat Increase: BlockRate
 * BlockRate 3.50%
 * BlockRate 7.00%
 * BlockRate 10.50%
 * BlockRate 14.00%

Tier 9

 * Stat Increase: Health
 * Health 12.70%
 * Health 25.40%
 * Health 38.00%
 * Health 50.70%
 * Stat Increase: AttackSpeed
 * AttackSpeed 2.05%
 * AttackSpeed 4.05%
 * AttackSpeed 6.05%
 * Stat Increase: Armor
 * Armor 12.20%
 * Armor 24.40%
 * Armor 36.50%

Tier 10

 * Stat Increase: Damage
 * Damage 16.30%
 * Damage 32.60%
 * Damage 48.80%
 * Stat Increase: Health
 * Health 17.40%
 * Health 34.70%
 * Health 52.00%