Samurai

Samurai is one of the available hero classes in Infinite Arena.

Description
Samurai are melee fighters with a speciality in multiple target attacks.

Ranks
Samurai ranks provide the following base statistic modifiers and special bonuses:

Tier 1

 * Stat Increase: Health
 * Health 0.90%
 * Health 1.70%
 * Health 2.50%
 * Health 3.30%
 * Health 4.10%
 * Active Skill: Precision Strike
 * Target: Closest
 * Cooldown: 5s
 * Rush toward the closest target, striking them for 200% damage before returning to safety.
 * Stat Increase: CritRate
 * CritRate 0.15%
 * CritRate 0.30%
 * CritRate 0.40%
 * CritRate 0.55%
 * CritRate 0.70%
 * CritRate 0.30%
 * CritRate 0.40%
 * CritRate 0.55%
 * CritRate 0.70%

Tier 2

 * Stat Increase: CritDamage
 * CritDamage 5.40%
 * CritDamage 10.80%
 * CritDamage 15.98%
 * CritDamage 21.38%
 * CritDamage 26.55%
 * Stat Increase: Damage
 * Damage 3.70%
 * Damage 7.40%
 * Damage 11.00%
 * Stat Increase: Health
 * Health 2.00%
 * Health 3.90%
 * Health 5.90%
 * Health 7.80%
 * Health 9.70%

Tier 3

 * Stat Increase: CritDamage
 * CritDamage 7.20%
 * CritDamage 14.40%
 * CritDamage 21.60%
 * CritDamage 28.80%
 * CritDamage 36.00%
 * Active Skill: Crippling Strike
 * Target: Closest
 * Cooldown: 5s
 * Rush toward the closest enemy, striking them for 100% damage and inflict Maim. Maim reduces damage by 50% for 5s. 10s cooldown.
 * Stat Increase: Damage
 * Damage 3.40%
 * Damage 6.70%
 * Damage 10.00%
 * Damage 13.30%
 * Damage 16.70%
 * Stat Increase: Health
 * Health 2.50%
 * Health 4.90%
 * Health 7.30%
 * Health 9.70%
 * Health 12.10%
 * Health 4.90%
 * Health 7.30%
 * Health 9.70%
 * Health 12.10%

Tier 4

 * Stat Increase: CritDamage
 * CritDamage 6.98%
 * CritDamage 13.95%
 * CritDamage 20.70%
 * CritDamage 27.68%
 * CritDamage 34.65%
 * Stat Increase: Health
 * Health 7.30%
 * Health 14.50%
 * Health 21.70%
 * Stat Increase: Damage
 * Damage 4.70%
 * Damage 9.40%
 * Damage 14.00%
 * Damage 18.70%
 * Damage 23.30%

Tier 5

 * Stat Increase: CritRate
 * CritRate 0.90%
 * CritRate 1.80%
 * CritRate 2.70%
 * CritRate 3.60%
 * CritRate 4.50%
 * Active Skill: Running Slice
 * Target: Closest
 * Cooldown: 15s
 * Run between 3 enemies and then retreat, striking them for 300%, 250%, and 200% respectively. 15s cooldown.
 * Stat Increase: Damage
 * Damage 6.50%
 * Damage 12.90%
 * Damage 19.40%
 * Damage 25.80%
 * Stat Increase: Health
 * Health 5.20%
 * Health 10.40%
 * Health 15.60%
 * Health 20.80%
 * Health 26.00%
 * Health 10.40%
 * Health 15.60%
 * Health 20.80%
 * Health 26.00%

Tier 6

 * Stat Increase: Health
 * Health 10.70%
 * Health 21.40%
 * Health 32.10%
 * Stat Increase: CritRate
 * CritRate 1.45%
 * CritRate 2.85%
 * CritRate 4.25%
 * CritRate 5.65%
 * Stat Increase: Damage
 * Damage 9.20%
 * Damage 18.30%
 * Damage 27.40%
 * Damage 36.50%

Tier 7

 * Stat Increase: Health
 * Health 10.10%
 * Health 20.10%
 * Health 30.10%
 * Health 40.20%
 * Stat Increase: CritRate
 * CritRate 2.15%
 * CritRate 4.30%
 * CritRate 6.40%
 * Stat Increase: Damage
 * Damage 9.70%
 * Damage 19.40%
 * Damage 29.10%
 * Stat Increase: CritDamage
 * CritDamage 23.55%
 * CritDamage 47.10%
 * CritDamage 70.65%
 * CritDamage 94.20%

Tier 8

 * Stat Increase: Health
 * Health 9.60%
 * Health 19.10%
 * Health 28.70%
 * Health 38.20%
 * Stat Increase: Damage
 * Damage 16.70%
 * Damage 33.40%
 * Damage 50.00%
 * Stat Increase: DodgeRate
 * DodgeRate 2.40%
 * DodgeRate 4.80%
 * DodgeRate 7.15%

Tier 9

 * Stat Increase: DodgeRate
 * DodgeRate 1.50%
 * DodgeRate 2.95%
 * DodgeRate 4.40%
 * DodgeRate 5.85%
 * Stat Increase: Health
 * Health 12.80%
 * Health 25.50%
 * Health 38.30%
 * Health 51.00%
 * Stat Increase: Damage
 * Damage 11.70%
 * Damage 23.30%
 * Damage 35.00%
 * Stat Increase: AttackSpeed
 * AttackSpeed 2.75%
 * AttackSpeed 5.50%
 * AttackSpeed 8.25%

Tier 10

 * Stat Increase: Damage
 * Damage 13.60%
 * Damage 27.10%
 * Damage 40.70%
 * Stat Increase: CritRate
 * CritRate 2.10%
 * CritRate 4.15%
 * CritRate 6.20%
 * CritRate 8.25%